Time Machine 作者: Joel Yliluoma
这段视频是利用POV-Ray的制作。它只需要以下469个字节的代码。
静止图像
视频帧 #1 | 视频帧 #103背景资料
此视频是其一部分与光线追踪比赛(SCC5)。这场比赛原本是由Paul·Bourke2008进行。这是一个新的渲染使用的原版的源代码。但有一些小的更改代码,为了POV-Ray 3.7解析。
作家的评论
My first idea for this submission was as follows: "a light sparkling show with an object in center and some bits circling it". I wrote that into a file, and then began writing povray code. For the center object, I thought of making a crystal cluster, as in one you might find in a mine, mineral crystals. I decided to construct it from boxes merged together in an angular construction, created with a loop. As for texture and other properties, I had just one thought: It must shine a lot of light. So I made it slightly transparent, put an emissive media in it, put a light source in the center, and even put a haze-like thing over it to add a HDRI-like light gloss effect. I wanted to preserve some details in it, so eventually I ended up moving the lightsource outside though. After the center object was done, I decided to use the same engine that created the center object (function Y), for creating the circling bits. I experimented a lot with what the bits should look like, and through trial I settled on the semi transparent cubes that look like rose petals. For motion, the original idea was to make everything revolve around. After some experimentation, I found that constant revolution would be too dizzying, because there's just 100 frames and if I want a complete loop, it must rotate fast. So I made them rock back and forth. Same for the center bit. In the center bit, I introduced three different levels of motion, and after experimenting, it reminded me of a time machine so that's how this animation got its name.
元数据
作者: | Joel Yliluoma |
作者我网站: | bisqwit.iki.fi/ |
应用编号: | qwoaqw |
源代码的大小: | 469 Bytes |
原来页面: | SCC5 |
源代码: | 长 | 短 |
渲染过程
视频帧: | 200 |
像素: | 384 000 000 |
射线: | 110 501 406 400 |
处理器秒: | 616 772 |