Fountain 作者: Peterson Trethewey
这段视频是利用POV-Ray的制作。它只需要以下510个字节的代码。
静止图像
视频帧 #2 | 视频帧 #53背景资料
此视频是其一部分与光线追踪比赛(SCC5)。这场比赛原本是由Paul·Bourke2008进行。这是一个新的渲染使用的原版的源代码。但有一些小的更改代码,为了POV-Ray 3.7解析。
作家的评论
I started out the fountain with lofty ideas about a particle system with a blob around it to make the water. After coding that up, I quickly realized that the stream of water needed some kind of context. I got the idea that the animation could loop, so I tried having the stream pour into a rippling body of water, but after tinkering with that for a while, it began to look like just barely too many characters, and I didn't even have a background yet or a place for the water to come out. By then, the particle system seemed unnecessary, so I got started dreaming up ways to fake it. A small enough arc of an ellipse could be mistaken for a parabola, I figured, so I replaced the stream with a scaled torus and rotated the normal map with the clock to give the illusion of flow. That looked just as good as I was ever able to get the particles to look anyway, so I scratched the particle idea. For an extra bang, the movie automatically loops, because the torus makes an almost full rotation in the space of the animation. With my newfound character real estate I commenced to cranking up the realism. I added photons, a texture to the wall, a hole where the water comes out and the additional copy of the wave form to get the effect of the wave bouncing off the back wall and interfering with itself. When I reached 510 characters, I stopped.
元数据
SCC 奖 | 季军奖 |
作者: | Peterson Trethewey |
作者我网站: | medium.com/@petersontrethewey |
应用编号: | thbqad |
源代码的大小: | 510 Bytes |
原来页面: | SCC5 |
源代码: | 长 | 短 |
渲染过程
视频帧: | 120 |
像素: | 230 400 000 |
射线: | 3 039 720 742 |
处理器秒: | 206 237 |